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Survivors
You can review the information about the survivors and build your strategy accordingly.
Survivor Details

Venato

Venato Shard

Survivor HP +3000 Level 20
All ATK +10% Level 40
Survivor ATK +1200 Level 60
All Healing effect +5% Level 80
Survivor ATK +1800 Level 100
All Crit Damage +10% Level 120

Adrenaline.
(Select in battle) Each time HP is lost, damage increases for a duration (Doesn't stack)

Survivor License.
Survivor ATK +600, Survivor HP +3000

Euphoria.
Increases Adrenaline's damage bonus. Extends duration by +5s

Veteran Survivor License.
Survivor ATK +1500, Survivor HP +7500

ATK +8%

Ironclad.
During Blood Pact, Shield gained every second is no longer equal to actual HP lost. Instead, it is fixed to 8% HP per second. +20% damage to elites and bosses

Bloodthirst Pact: During Blood Pact, HP loss per second is counted toward Last Stand regardless of whether HP is actually reduced, and triggers Adrenaline. Crimson Bat damage +50%.
Last Stand: For every 30% cumulative HP lost, Crit Damage +2%, up to 5 stacks

Last Stand Plus: Each stack increases Crit Damage by +4%.
Unlock 1 Teamwork passive slot to equip other awakened Survivors' passive Awakening skills

+30% damage to elites and bosses

Last Stand Plus: Each stack increases Crit Damage by +2%. Required HP loss per stack -15%.
Teamwork passive slot +1

Blood Pact's percentage HP loss and Shield gain per second are doubled. Adrenaline upgrades to Enhanced Adrenaline, 2x damage bonus

Last Stand Plus: Max stacks +5.
Teamwork passive slot +1

Crimson Bat damage +50%. Damage to elites/bosses +60%

Last Stand Plus: Each stack increases Crit Damage by +6%.
Teamwork passive slot+1